Get Hit Only Once
A downloadable game for Windows
2D platformer in which you have to fight danmaku users with your bare hands, but all is good as you only have to touch them once.
No sound and rather short as I decided to join while the jam was already running. I do not know wether the last boss can be defeated without getting hit, however you can get there without getting hit.
Credits:
Character sprites: 「FocasLens」(http://www.fo-lens.net/, https://twitter.com/gn_gekidan), 幻想人形劇団
Danmaku sprites: 東方甘無月 -Trick and treat night-
Tileset: Caves of Gallet by Adam Saltsman (https://adamatomic.itch.io/)
And obviously the original character design is by ZUN.
Status | On hold |
Platforms | Windows |
Author | Daschinia |
Genre | Platformer |
Download
Download
Game Jam - Daschinia.exe 3.7 MB
Comments
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Fun as it is, the game is kinda indeed difficult, after many trials I still couldn't make it to the 6th stage. Maybe my ability to escape danmaku should be improved? I dunno :P
Thank you for the kind words. I'm surprised someone plays a game jam game 4 years later. The game is more of a puzzle game, than an action game. When I designed the stages I made sure they were doable without getting hit. I just replayed it to share the intended solutions:
Stage 1: go straight to the right into the enemy, easy to dodge the 4 projectiles that will have spawned
Stage 2: go to the middle of the first platform, wait till you only have to drop straight down on top of the enemy
Stage 3: jump as far right as possible, get the crystal and go underwater as fast as you can
Stage 4: get to the rock, jump on the platform where the chain is, can proceed without hitting the enemy
Stage 5: hurry to the bottom platform on the left, wait on the left side of it for the green danmaku to pass, go to the very left corner to jump up, delayed double jump to avoid the danmaku, then a timed jump up to get the enemy to jump to you
Stage 6: drop all the way down in the first part, once the enemy is at the bottom jump up to get them to come to you, then danmaku will stop spawning
Stage 7: should be impossible without getting hit once, to stay with the game jam theme "only once", iirc the route along the bottom is the most successful
You might still have to try a few times to get familiar with the timings. I wish you the best of luck should you decide to try again.
Thank you for your patient reply. Since you had offered the method, I eventually made it to the stage 7, yet I always cost more lifes than I predicted in 1~6, which cause my failure orz. Nonetheless, having a sight at the final stage is enough for me( unless there still exists ending, and my ability seemd to restrict me)
Besides, I'm surprised too when I got the reply when I comment on a jam game 4 years ago :p. Under a pressure of fast-paced life, I could hardly found time to play huge games, in stead of which I found touhou jam and determinded to play the whole series.( The embarassing thing is that till now I had only played 4/13 of them, from jam 2-5)
What's more, I'd like to submit a bug( maybe?) Between the stage 5 and 6, it's probably occur a error of a huge amount of danmaku, reducing my remaining life to 0( I tried to illustrate the photo yet the itch didn't reflect me at all, so I didn't even know could you see my awkward condition)
I know it's unrealistic to ask the author to revise a game published 4years ago, and I just want to warn this mistake to the person who may play it in the future.
ps: English is not my native language, and I might made several thoughtless mistake in the text above, hope they won't fluence my original opinion. If you found some offensive words, the only thing I could promise is that I didn't type them on purpose, and in that case I would apology for my inconsideration.
If you struggle to find time to play, the ending is not worth your time. It just says "Congratulations! You are a winner!" and the credits. You should rather play some other fun games from this jam. Your english is also good enough to get your ideas across, and it will only keep getting better :)
Initially I thought I wouldn't join the game jam, as I didn't have any time on the first day, but halfway through I decided to join after all. I noticed the bug too late, as I was going fast enough when I made the levels for it not to be a problem. Currently I am not set up to compile this code, as it obviously uses old versions of things. So I will not be fixing it, as I doubt many people will ever play it anyway.
Thank you again for your comments and for playing my game. It is nice to know it managed to bring someone some joy :)